Second Life (and Hypergrid) Builders' Manual

Thursday, 21 February 2019

Index

Index

What's in this blog (so far):

  • Under the hood - In depth articles about various aspects of good building
    • Basic principles for good content creation
    • Physics
      •  Second Life Mesh Physics 101
    • Performance
      • Lag
  • Assets - a presentation of the different "building materials" a virtual world is made from.
  • Landscaping
    • Landscape items
  • Tutorials
  • Common measurements 
  • About Chin Rey and this blog
Posted by Tess Juel at 02:57
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      • Landscaping
      • Tutorials
      • How to select a face
      • How to move and rotate an object
      • How to maneuver your camera
      • How to remove an object
      • How to rez an object
      • Deadly Sins of Texturing
      • Immersion
      • Basic principles for good content creation
      • Index
      • Texture scaling
      • Textures
      • Bigger prims
      • Prims (Primitives)
      • Body shape
      • Assets
      • About Chin Rey and this blog
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