Second Life (and Hypergrid) Builders' Manual

Thursday, 21 February 2019

Basic principles for good content creation

Basic principles for good content creation


Some (well, only one for now) more "philosophical" articles about the general principles for good content.
  • Immersion
Posted by Tess Juel at 03:07
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

No comments:

Post a Comment

Newer Post Older Post Home
Subscribe to: Post Comments (Atom)

Pages

  • Home
  • Index
  • Assets
  • Tutorials
  • About Chin Rey and this blog
  • OPQ - Quality content for Second Life and other virtual worlds
  • Greater Coniston - virtual England in Second Life

Blog Archive

  • ►  2023 (1)
    • ►  May (1)
  • ►  2021 (7)
    • ►  January (7)
  • ►  2020 (2)
    • ►  September (1)
    • ►  March (1)
  • ▼  2019 (38)
    • ►  November (1)
    • ►  October (2)
    • ►  September (2)
    • ►  May (10)
    • ►  April (1)
    • ►  March (4)
    • ▼  February (18)
      • Landscaping
      • Tutorials
      • How to select a face
      • How to move and rotate an object
      • How to maneuver your camera
      • How to remove an object
      • How to rez an object
      • Deadly Sins of Texturing
      • Immersion
      • Basic principles for good content creation
      • Index
      • Texture scaling
      • Textures
      • Bigger prims
      • Prims (Primitives)
      • Body shape
      • Assets
      • About Chin Rey and this blog
Simple theme. Powered by Blogger.